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This in-game terrain is exquisite, I mean I would like a bit more verity with the forests, and some in-game delineations between continents, but like look at that image above, the idea to put a day/night cycle in Civ 6 was ingenious, and if you have not turned it on I highly recommend you do. The leader animations are superb, sure they are exaggerated but they all work so well with the voices to make them incredibly engaging, I mean you almost don’t care when Phillip denounces you or when Harald Hardrada declares war (ok maybe not this one as you then have a surge of Berserkers waiting for you). But here I have to say I was so wrong because this game is beautiful, I mean a number of times I have had to stop because I was admiring a glorious vista, I mean I did not expect to see that. Well, it was like some sort of emotional whiplash, as they looked so bad, some cartoony, Clash Of Clans-ish nonsense. So I immediately started pouring over the information of the unstacked cities and all the new features of Civ6, and then you got to the bottom of the page and they had some screenshots. So I can remember the day that Civ 6 was announced, it was midnight here and it caught everyone off guard as there had been no leaks in the build-up. However, I think it is a testament to the game that even after all that, I am hesitant to call this a review and not a first look because it will take several playthroughs to see everything, but after many late nights this weekend I think I have seen enough to give my general impressions of the launch build. So to put this review together I have played a number of games as the Romans, Germans and Japanese across both single and multiplayer and I think at this point I have interacted with every Civilization in the game, from Catherine ‘I will ruin all your nice things with my spies’ de Medici, to Qin ‘we will never be friends cause I build all the wonders’ Shi Huang. That’s not to say Civ 6 doesn’t have its issues, because it does, but most of them are minor compared to everything they get right. However, Firaxis’ last game Beyond Earth, while having some interesting ideas, left many people feeling more than a little meh, and while its one expansion pack Rising Tide really improved the game, it left me and others wondering could they pull off a sequel to their flagship franchise? Well not to jump ahead, but can they even, Civilization 6 got its hooks into me right away, to the point I think I am done with Civilization 5 and I have (now this is a judgment-free space, I won’t judge you from watching every episode of Gilmore Girls if we just gloss over the next bit) over 1500 hours in that game.
Civilization vi review series#
Now I am probably ageing myself here, but I have played every entry in the series so far from Civ1’s square everything and Palace that you could build, all the way to Civ5’s One-Unit-Per-Tile shake up and I have loved each entry. So here we are and the year of 4X continues, and this time it is the granddaddy of all 4X, the next entry into the Civilization franchise.